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[193V] ValhalIa
as of Jul 13, 2026 15:39 UTC
- Kingdom
- #1193
- Civilization
- Civ 7
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 19040028
Power
119.2M
#11 / 131 by power
Top 34% among 100-200M
Kill Points
15.3B
#4 / 131 by KP
Top 15% among 100-200M
Deaths
72.7M
#2 / 131 by deaths
Top 4% among 100-200M
Kills
1.12B
Healing
632.5M
Benchmarks
| In Kingdom | 100-200M | All scanned | |
|---|---|---|---|
| Kill Points | Top 4% | Top 15% | Top 1% |
| Deaths | Top 2% | Top 4% | Top 1% |
| Power | Top 9% | Top 34% | Top 1% |
Efficiency
- KP per heal
- 24.2
- kill points earned per unit healed
- Kill / heal ratio
- 1.78
- total kills vs healing
- T4+T5 kill share
- 89.5%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
12.1B79.3%
T4
3.10B20.3%
T3
24.6M0.2%
T2
16.2M0.1%
T1
18.6M0.1%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
606.3M59.2%
T4
309.6M30.3%
T3
6.15M0.6%
T2
8.09M0.8%
T1
93.1M9.1%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
58M48.7%
Hero
10.4M8.7%
Tech
31.3M26.3%
Building
19.4M16.2%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 41.2B
- RSS assisted
- 256.3K
Scan history
3 scans · Jul 12, 2026 16:19 UTC → Jul 13, 2026 15:39 UTC
Power119.2M
Kill points15.3B
Deaths72.7M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 13, 2026 15:39 UTC | #1193 | 119.2M | +64K | - | - | +345 |
| Jul 12, 2026 18:37 UTC | #1193 | 119.1M | - | - | - | - |
| Jul 12, 2026 16:19 UTC | #1193 | 119.1M | first scan on record | |||