WildDread
[JST] JUSTICE
as of Jul 13, 2026 16:47 UTC
- Kingdom
- #1365
- Civilization
- Civ 10
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 19123275
Power
172.4M
#13 / 644 by power
Top 3% among 100-200M
Kill Points
33.5B
#24 / 644 by KP
Top 2% among 100-200M
Deaths
93.9M
#19 / 644 by deaths
Top 2% among 100-200M
Kills
1.98B
Healing
1.54B
Benchmarks
| In Kingdom | 100-200M | All scanned | |
|---|---|---|---|
| Kill Points | Top 4% | Top 2% | Top 1% |
| Deaths | Top 3% | Top 2% | Top 1% |
| Power | Top 3% | Top 3% | Top 1% |
Efficiency
- KP per heal
- 21.8
- kill points earned per unit healed
- Kill / heal ratio
- 1.29
- total kills vs healing
- T4+T5 kill share
- 98.3%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
30.2B90.1%
T4
3.29B9.8%
T3
15M0.0%
T2
5.39M0.0%
T1
5.25M0.0%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
1.51B80.7%
T4
328.6M17.5%
T3
3.75M0.2%
T2
2.70M0.1%
T1
26.3M1.4%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
110.2M63.9%
Hero
11.5M6.7%
Tech
31.3M18.2%
Building
19.4M11.2%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 18.6B
- RSS assisted
- 135.5K
Scan history
4 scans · Jul 10, 2026 22:35 UTC → Jul 13, 2026 16:47 UTC
Power172.4M
Kill points33.5B
Deaths93.9M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 13, 2026 16:47 UTC | #1365 | 172.4M | +32K | - | - | - |
| Jul 12, 2026 14:58 UTC | #1365 | 172.4M | +32K | - | - | - |
| Jul 11, 2026 10:01 UTC | #1365 | 172.3M | - | - | - | - |
| Jul 10, 2026 22:35 UTC | #1365 | 172.3M | first scan on record | |||