1ᴺ GreyLuli
[-1n-] One1Nation
as of Jul 13, 2026 00:43 UTC
- Kingdom
- #3701
- Civilization
- Civ 1
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 191542712
Power
64.8M
#37 / 650 by power
Top 26% among 50-70M
Kill Points
271.5M
#68 / 650 by KP
Top 54% among 50-70M
Deaths
4.32M
#84 / 650 by deaths
Top 81% among 50-70M
Kills
61.6M
Healing
75.8M
Benchmarks
| In Kingdom | 50-70M | All scanned | |
|---|---|---|---|
| Kill Points | Top 11% | Top 54% | Top 16% |
| Deaths | Top 13% | Top 81% | Top 25% |
| Power | Top 6% | Top 26% | Top 14% |
Efficiency
- KP per heal
- 3.6
- kill points earned per unit healed
- Kill / heal ratio
- 0.81
- total kills vs healing
- T4+T5 kill share
- 29.6%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
151.7M55.9%
T4
106.9M39.4%
T3
2.93M1.1%
T2
1.55M0.6%
T1
8.37M3.1%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
7.59M12.3%
T4
10.7M17.3%
T3
731.8K1.2%
T2
774K1.3%
T1
41.9M67.9%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
13.3M20.5%
Hero
4.03M6.2%
Tech
28.3M43.7%
Building
19.1M29.6%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 10.1B
- RSS assisted
- 42.6K
Scan history
3 scans · Jul 11, 2026 07:45 UTC → Jul 13, 2026 00:43 UTC
Power64.8M
Kill points271.5M
Deaths4.32M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 13, 2026 00:43 UTC | #3701 | 64.8M | -3.04M | +24.3M | +213.2K | +1.37M |
| Jul 11, 2026 16:41 UTC | #3701 | 67.8M | -3.10M | +6.90M | +72.2K | +114.5K |
| Jul 11, 2026 07:45 UTC | #3701 | 70.9M | first scan on record | |||