Campo city
No alliance
as of Jul 12, 2026 05:56 UTC
- Kingdom
- #3662
- Civilization
- Civ 12
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 191757277
Power
17.8M
#152 / 577 by power
Top 17% among <25M
Kill Points
3.68M
#152 / 577 by KP
Top 17% among <25M
Deaths
5.28M
#39 / 577 by deaths
Top 2% among <25M
Kills
700.4K
Healing
3.42M
Benchmarks
| In Kingdom | <25M | All scanned | |
|---|---|---|---|
| Kill Points | Top 27% | Top 17% | Top 45% |
| Deaths | Top 7% | Top 2% | Top 22% |
| Power | Top 27% | Top 17% | Top 46% |
Efficiency
- KP per heal
- 1.1
- kill points earned per unit healed
- Kill / heal ratio
- 0.21
- total kills vs healing
- T4+T5 kill share
- 25.7%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
517.1K14.1%
T4
1.54M41.8%
T3
1.29M35.0%
T2
329.7K9.0%
T1
6.79K0.2%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
25.9K3.7%
T4
154K22.0%
T3
321.8K45.9%
T2
164.9K23.5%
T1
33.9K4.8%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
420.9K2.4%
Hero
1.26M7.1%
Tech
3.72M20.9%
Building
12.4M69.7%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 4.42B
- RSS assisted
- 435
Scan history
3 scans · Jul 9, 2026 21:06 UTC → Jul 12, 2026 05:56 UTC
Power17.8M
Kill points3.68M
Deaths5.28M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 12, 2026 05:56 UTC | #3662 | 17.8M | - | - | - | - |
| Jul 11, 2026 07:50 UTC | #3662 | 17.8M | - | - | - | - |
| Jul 9, 2026 21:06 UTC | #3662 | 17.8M | first scan on record | |||