BambooZhang
[313K] NEED MORE SLEEP
as of Jul 12, 2026 18:36 UTC
- Kingdom
- #2966
- Civilization
- Civ 2
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 19270386
Power
138.3M
#3 / 663 by power
Top 13% among 100-200M
Kill Points
3.47B
#20 / 663 by KP
Top 71% among 100-200M
Deaths
34.3M
#9 / 663 by deaths
Top 38% among 100-200M
Kills
367M
Healing
274.1M
Benchmarks
| In Kingdom | 100-200M | All scanned | |
|---|---|---|---|
| Kill Points | Top 4% | Top 71% | Top 5% |
| Deaths | Top 2% | Top 38% | Top 2% |
| Power | Top 1% | Top 13% | Top 1% |
Efficiency
- KP per heal
- 12.7
- kill points earned per unit healed
- Kill / heal ratio
- 1.34
- total kills vs healing
- T4+T5 kill share
- 58.6%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
2.62B75.5%
T4
795M22.9%
T3
21.7M0.6%
T2
6.70M0.2%
T1
28M0.8%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
130.9M36.4%
T4
79.5M22.1%
T3
5.44M1.5%
T2
3.35M0.9%
T1
139.9M39.0%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
80.1M58.0%
Hero
7.44M5.4%
Tech
31.3M22.7%
Building
19.4M14.0%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 36B
- RSS assisted
- 185.6K
Scan history
3 scans · Jul 11, 2026 05:40 UTC → Jul 12, 2026 18:36 UTC
Power138.3M
Kill points3.47B
Deaths34.3M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 12, 2026 18:36 UTC | #2966 | 138.3M | - | - | - | - |
| Jul 11, 2026 21:45 UTC | #2966 | 138.3M | -5.16M | +78.3M | +113.8K | +3.28M |
| Jul 11, 2026 05:40 UTC | #2966 | 143.4M | first scan on record | |||