Nia ʚĭɞ
[DieU] Die Unvanquished
as of Jul 11, 2026 23:45 UTC
- Kingdom
- #3823
- Civilization
- Civ 4
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 192974721
Power
68.2M
#18 / 601 by power
Top 10% among 50-70M
Kill Points
818.7M
#22 / 601 by KP
Top 20% among 50-70M
Deaths
3.76M
#67 / 601 by deaths
Top 84% among 50-70M
Kills
90.3M
Healing
89.5M
Benchmarks
| In Kingdom | 50-70M | All scanned | |
|---|---|---|---|
| Kill Points | Top 4% | Top 20% | Top 11% |
| Deaths | Top 12% | Top 84% | Top 27% |
| Power | Top 3% | Top 10% | Top 13% |
Efficiency
- KP per heal
- 9.1
- kill points earned per unit healed
- Kill / heal ratio
- 1.01
- total kills vs healing
- T4+T5 kill share
- 65.8%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
418.6M51.1%
T4
385.4M47.1%
T3
8.66M1.1%
T2
386.5K0.0%
T1
5.70M0.7%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
20.9M23.2%
T4
38.5M42.7%
T3
2.17M2.4%
T2
193.2K0.2%
T1
28.5M31.6%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
18.4M27.0%
Hero
3.72M5.5%
Tech
27M39.7%
Building
19M27.8%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 9.72B
- RSS assisted
- 113.6K
Scan history
2 scans · Jul 11, 2026 08:42 UTC → Jul 11, 2026 23:45 UTC
Power68.2M
Kill points818.7M
Deaths3.76M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 11, 2026 23:45 UTC | #3823 | 68.2M | -6.49M | +87.2M | +362.3K | +6.09M |
| Jul 11, 2026 08:42 UTC | #3823 | 74.7M | first scan on record | |||