← Kingdom #2620 leaderboard

Skull Shot

[AK19] ANCIENT KINGS

as of Jul 14, 2026 04:40 UTC

Kingdom
#2620
Civilization
Civ 11
Town Center
TC 25
VIP
Level 0
Governor ID
1931432
Power
90.6M
#3 / 142 by power
Top 23% among 70-100M
Kill Points
2.33B
#4 / 142 by KP
Top 37% among 70-100M
Deaths
20.5M
#4 / 142 by deaths
Top 39% among 70-100M
Kills
217.1M
Healing
124.5M

Benchmarks

In Kingdom70-100MAll scanned
Kill PointsTop 3%Top 37%Top 6%
DeathsTop 3%Top 39%Top 7%
PowerTop 3%Top 23%Top 5%

Efficiency

KP per heal
18.7
kill points earned per unit healed
Kill / heal ratio
1.74
total kills vs healing
T4+T5 kill share
83.3%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
1.38B59.2%
T4
912.3M39.2%
T3
29.5M1.3%
T2
3.79M0.2%
T1
4.59M0.2%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
69M35.8%
T4
91.2M47.4%
T3
7.37M3.8%
T2
1.89M1.0%
T1
22.9M11.9%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
34.8M38.4%
Hero
5.29M5.8%
Tech
31.3M34.6%
Building
19.1M21.1%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
14.5B
RSS assisted
55.3K

Scan history

4 scans · Jul 11, 2026 04:12 UTC Jul 14, 2026 04:40 UTC
Power90.6M
Jul 11, 2026 04:12 UTC - 90,454,145Jul 11, 2026 21:11 UTC - 90,454,145Jul 13, 2026 06:04 UTC - 90,620,885Jul 14, 2026 04:40 UTC - 90,621,025
Kill points2.33B
Jul 11, 2026 04:12 UTC - 2,329,229,840Jul 11, 2026 21:11 UTC - 2,329,229,840Jul 13, 2026 06:04 UTC - 2,329,229,840Jul 14, 2026 04:40 UTC - 2,329,229,840
Deaths20.5M
Jul 11, 2026 04:12 UTC - 20,470,151Jul 11, 2026 21:11 UTC - 20,470,151Jul 13, 2026 06:04 UTC - 20,470,151Jul 14, 2026 04:40 UTC - 20,470,151
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 14, 2026 04:40 UTC#262090.6M+140--+326
Jul 13, 2026 06:04 UTC#262090.6M+166.7K--+2.40K
Jul 11, 2026 21:11 UTC#262090.5M----
Jul 11, 2026 04:12 UTC#262090.5Mfirst scan on record