DaddyPupenツ
[GDS-] Good Slaps
as of Jul 12, 2026 07:08 UTC
- Kingdom
- #3852
- Civilization
- Civ 4
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 193871222
Power
87.4M
#22 / 601 by power
Top 34% among 70-100M
Kill Points
3.27B
#16 / 601 by KP
Top 26% among 70-100M
Deaths
8.11M
#23 / 601 by deaths
Top 86% among 70-100M
Kills
319M
Healing
110.8M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 3% | Top 26% | Top 5% |
| Deaths | Top 4% | Top 86% | Top 17% |
| Power | Top 4% | Top 34% | Top 6% |
Efficiency
- KP per heal
- 29.5
- kill points earned per unit healed
- Kill / heal ratio
- 2.88
- total kills vs healing
- T4+T5 kill share
- 77.4%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
1.33B40.7%
T4
1.80B55.1%
T3
83.8M2.6%
T2
48.9M1.5%
T1
5.35M0.2%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
66.6M20.9%
T4
180.3M56.5%
T3
20.9M6.6%
T2
24.5M7.7%
T1
26.7M8.4%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
32.3M37.0%
Hero
4.53M5.2%
Tech
31.3M35.9%
Building
19.1M21.9%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 4.80B
- RSS assisted
- 103.2K
Scan history
Trends unlock once this governor has 2+ scans on record - power, KP and deaths per scan, with gains between scans.