2bhappyfarm16
[48~B] Bloody_Recruits
as of Jul 13, 2026 05:55 UTC
- Kingdom
- #1248
- Civilization
- Civ 6
- Town Center
- TC 21
- VIP
- Level 0
- Governor ID
- 194101203
Power
2.70M
#122 / 144 by power
Top 74% among <25M
Kill Points
15.7K
#116 / 144 by KP
Top 68% among <25M
Deaths
38.9K
#113 / 144 by deaths
Top 57% among <25M
Kills
1.57K
Healing
41.5K
Benchmarks
| In Kingdom | <25M | All scanned | |
|---|---|---|---|
| Kill Points | Top 81% | Top 68% | Top 79% |
| Deaths | Top 79% | Top 57% | Top 72% |
| Power | Top 85% | Top 74% | Top 84% |
Efficiency
- KP per heal
- 0.4
- kill points earned per unit healed
- Kill / heal ratio
- 0.04
- total kills vs healing
- T4+T5 kill share
- 100.0%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
00.0%
T4
15.7K100.0%
T3
00.0%
T2
00.0%
T1
00.0%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
00.0%
T4
1.57K100.0%
T3
00.0%
T2
00.0%
T1
00.0%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
583.5K21.6%
Hero
243.1K9.0%
Tech
87.9K3.3%
Building
1.78M66.1%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 403.2M
- RSS assisted
- 179
Scan history
Trends unlock once this governor has 2+ scans on record - power, KP and deaths per scan, with gains between scans.