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[HooM] The Mоnsters
as of Jul 13, 2026 10:14 UTC
- Kingdom
- #1561
- Civilization
- Civ 1
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 194176940
Power
33M
#74 / 160 by power
Top 53% among 25-50M
Kill Points
170.7M
#51 / 160 by KP
Top 14% among 25-50M
Deaths
2.34M
#86 / 160 by deaths
Top 65% among 25-50M
Kills
28.8M
Healing
37.2M
Benchmarks
| In Kingdom | 25-50M | All scanned | |
|---|---|---|---|
| Kill Points | Top 32% | Top 14% | Top 19% |
| Deaths | Top 54% | Top 65% | Top 33% |
| Power | Top 47% | Top 53% | Top 28% |
Efficiency
- KP per heal
- 4.6
- kill points earned per unit healed
- Kill / heal ratio
- 0.78
- total kills vs healing
- T4+T5 kill share
- 48.1%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
42.2M24.7%
T4
117.5M68.8%
T3
5.53M3.2%
T2
3.05M1.8%
T1
2.41M1.4%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
2.11M7.3%
T4
11.7M40.8%
T3
1.38M4.8%
T2
1.53M5.3%
T1
12M41.8%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
4.92M14.9%
Hero
2.52M7.6%
Tech
10.8M32.7%
Building
14.7M44.7%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 7.72B
- RSS assisted
- 31K
Scan history
2 scans · Jul 13, 2026 05:25 UTC → Jul 13, 2026 10:14 UTC
Power33M
Kill points170.7M
Deaths2.34M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 13, 2026 10:14 UTC | #1561 | 33M | - | - | - | - |
| Jul 13, 2026 05:25 UTC | #1561 | 33M | first scan on record | |||