DIDNTMEANIT
No alliance
as of Jul 11, 2026 17:13 UTC
- Kingdom
- #3798
- Civilization
- Civ 4
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 194489745
Power
85.9M
#13 / 212 by power
Top 39% among 70-100M
Kill Points
4.38B
#6 / 212 by KP
Top 17% among 70-100M
Deaths
7.90M
#23 / 212 by deaths
Top 87% among 70-100M
Kills
396.7M
Healing
128.1M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 3% | Top 17% | Top 4% |
| Deaths | Top 11% | Top 87% | Top 17% |
| Power | Top 7% | Top 39% | Top 7% |
Efficiency
- KP per heal
- 34.2
- kill points earned per unit healed
- Kill / heal ratio
- 3.10
- total kills vs healing
- T4+T5 kill share
- 81.6%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
2B45.7%
T4
2.23B51.0%
T3
92M2.1%
T2
46.4M1.1%
T1
5.40M0.1%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
100.1M25.2%
T4
223.4M56.3%
T3
23M5.8%
T2
23.2M5.8%
T1
27M6.8%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
32.2M37.5%
Hero
3.16M3.7%
Tech
31.3M36.5%
Building
19.1M22.3%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 912M
- RSS assisted
- 42.5K
Scan history
Trends unlock once this governor has 2+ scans on record - power, KP and deaths per scan, with gains between scans.