HAMMUD HAYIZ 1
[70!A] Red Ãrmy
as of Jul 14, 2026 00:07 UTC
- Kingdom
- #2370
- Civilization
- Civ 10
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 197989263
Power
70.9M
#71 / 566 by power
Top 97% among 70-100M
Kill Points
4.17B
#27 / 566 by KP
Top 19% among 70-100M
Deaths
11.1M
#87 / 566 by deaths
Top 76% among 70-100M
Kills
298.7M
Healing
167.9M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 5% | Top 19% | Top 4% |
| Deaths | Top 16% | Top 76% | Top 13% |
| Power | Top 13% | Top 97% | Top 12% |
Efficiency
- KP per heal
- 24.8
- kill points earned per unit healed
- Kill / heal ratio
- 1.78
- total kills vs healing
- T4+T5 kill share
- 95.6%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
2.60B62.3%
T4
1.56B37.3%
T3
8.29M0.2%
T2
4.23M0.1%
T1
1.77M0.0%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
129.9M43.5%
T4
155.7M52.1%
T3
2.07M0.7%
T2
2.11M0.7%
T1
8.85M3.0%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
16M22.5%
Hero
4.41M6.2%
Tech
31.3M44.2%
Building
19.1M27.0%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 8.21B
- RSS assisted
- 109.5K
Scan history
3 scans · Jul 12, 2026 15:24 UTC → Jul 14, 2026 00:07 UTC
Power70.9M
Kill points4.17B
Deaths11.1M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 14, 2026 00:07 UTC | #2370 | 70.9M | -20.4M | +156.6M | +2.09M | +10.6M |
| Jul 12, 2026 18:00 UTC | #2370 | 91.3M | - | - | - | - |
| Jul 12, 2026 15:24 UTC | #2370 | 91.3M | first scan on record | |||