HᵉˡˡT J A N
[02~A] Empire Residence A
as of Jul 12, 2026 06:04 UTC
- Kingdom
- #3702
- Civilization
- Civ 4
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 1982645
Power
71.5M
#20 / 220 by power
Top 95% among 70-100M
Kill Points
7.69B
#2 / 220 by KP
Top 6% among 70-100M
Deaths
42.1M
#1 / 220 by deaths
Top 3% among 70-100M
Kills
623.3M
Healing
403.8M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 1% | Top 6% | Top 2% |
| Deaths | Top 1% | Top 3% | Top 1% |
| Power | Top 10% | Top 95% | Top 12% |
Efficiency
- KP per heal
- 19.0
- kill points earned per unit healed
- Kill / heal ratio
- 1.54
- total kills vs healing
- T4+T5 kill share
- 85.3%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
4.88B63.4%
T4
2.74B35.6%
T3
35.5M0.5%
T2
22.7M0.3%
T1
13.8M0.2%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
243.9M40.2%
T4
274.1M45.1%
T3
8.87M1.5%
T2
11.3M1.9%
T1
69M11.4%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
13.4M18.7%
Hero
7.41M10.4%
Tech
31.3M43.9%
Building
19.4M27.1%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 40.9B
- RSS assisted
- 339.5K
Scan history
Trends unlock once this governor has 2+ scans on record - power, KP and deaths per scan, with gains between scans.