ᴼᴼMJIsGoat
[OO91] Origin Order
as of Jul 12, 2026 22:02 UTC
- Kingdom
- #3791
- Civilization
- Civ 4
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 199391033
Power
55.2M
#65 / 650 by power
Top 75% among 50-70M
Kill Points
358M
#81 / 650 by KP
Top 45% among 50-70M
Deaths
3.59M
#100 / 650 by deaths
Top 85% among 50-70M
Kills
34.3M
Healing
33M
Benchmarks
| In Kingdom | 50-70M | All scanned | |
|---|---|---|---|
| Kill Points | Top 13% | Top 45% | Top 15% |
| Deaths | Top 16% | Top 85% | Top 27% |
| Power | Top 10% | Top 75% | Top 17% |
Efficiency
- KP per heal
- 10.9
- kill points earned per unit healed
- Kill / heal ratio
- 1.04
- total kills vs healing
- T4+T5 kill share
- 77.6%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
166.6M46.5%
T4
182.8M51.0%
T3
4.10M1.1%
T2
3.63M1.0%
T1
970.8K0.3%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
8.33M24.3%
T4
18.3M53.3%
T3
1.02M3.0%
T2
1.81M5.3%
T1
4.85M14.2%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
9.60M17.4%
Hero
3.56M6.4%
Tech
24.6M44.6%
Building
17.4M31.6%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 4.75B
- RSS assisted
- 27.8K
Scan history
2 scans · Jul 12, 2026 06:40 UTC → Jul 12, 2026 22:02 UTC
Power55.2M
Kill points358M
Deaths3.59M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 12, 2026 22:02 UTC | #3791 | 55.2M | +6.22K | - | - | - |
| Jul 12, 2026 06:40 UTC | #3791 | 55.2M | first scan on record | |||