SuperKong
[EoS] Empire of Sushi
as of Jul 13, 2026 00:34 UTC
- Kingdom
- #3809
- Civilization
- Civ 4
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 199526495
Power
61.7M
#46 / 602 by power
Top 41% among 50-70M
Kill Points
1.76B
#14 / 602 by KP
Top 6% among 50-70M
Deaths
4.58M
#52 / 602 by deaths
Top 79% among 50-70M
Kills
147M
Healing
91.8M
Benchmarks
| In Kingdom | 50-70M | All scanned | |
|---|---|---|---|
| Kill Points | Top 3% | Top 6% | Top 7% |
| Deaths | Top 9% | Top 79% | Top 24% |
| Power | Top 8% | Top 41% | Top 15% |
Efficiency
- KP per heal
- 19.1
- kill points earned per unit healed
- Kill / heal ratio
- 1.60
- total kills vs healing
- T4+T5 kill share
- 87.8%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
861.7M49.1%
T4
860.2M49.0%
T3
24.9M1.4%
T2
8.11M0.5%
T1
1.53M0.1%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
43.1M29.3%
T4
86M58.5%
T3
6.23M4.2%
T2
4.06M2.8%
T1
7.63M5.2%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
14.1M22.9%
Hero
3.61M5.9%
Tech
26.9M43.6%
Building
17.1M27.7%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 4.52B
- RSS assisted
- 75.8K
Scan history
2 scans · Jul 12, 2026 06:49 UTC → Jul 13, 2026 00:34 UTC
Power61.7M
Kill points1.76B
Deaths4.58M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 13, 2026 00:34 UTC | #3809 | 61.7M | +342.9K | +45.4M | +81.6K | +2.16M |
| Jul 12, 2026 06:49 UTC | #3809 | 61.4M | first scan on record | |||