← Kingdom #1312 leaderboard

幸花

[DoD:] Do or Die!

as of Jul 13, 2026 16:32 UTC

Kingdom
#1312
Civilization
Civ 2
Town Center
TC 25
VIP
Level 0
Governor ID
19955400
Power
93.8M
#18 / 146 by power
Top 14% among 70-100M
Kill Points
4.08B
#11 / 146 by KP
Top 19% among 70-100M
Deaths
26.1M
#14 / 146 by deaths
Top 22% among 70-100M
Kills
428.9M
Healing
298.2M

Benchmarks

In Kingdom70-100MAll scanned
Kill PointsTop 8%Top 19%Top 4%
DeathsTop 10%Top 22%Top 4%
PowerTop 13%Top 14%Top 5%

Efficiency

KP per heal
13.7
kill points earned per unit healed
Kill / heal ratio
1.44
total kills vs healing
T4+T5 kill share
66.8%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
2.30B56.3%
T4
1.72B42.0%
T3
28.4M0.7%
T2
14.2M0.3%
T1
25.6M0.6%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
115M26.8%
T4
171.5M40.0%
T3
7.10M1.7%
T2
7.10M1.7%
T1
128.2M29.9%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
36M38.4%
Hero
7.11M7.6%
Tech
31.3M33.4%
Building
19.4M20.6%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
22.6B
RSS assisted
84.9K

Scan history

3 scans · Jul 10, 2026 22:12 UTC Jul 13, 2026 16:32 UTC
Power93.8M
Jul 10, 2026 22:12 UTC - 97,676,526Jul 11, 2026 09:56 UTC - 97,675,330Jul 13, 2026 16:32 UTC - 93,847,418
Kill points4.08B
Jul 10, 2026 22:12 UTC - 4,052,712,060Jul 11, 2026 09:56 UTC - 4,052,712,060Jul 13, 2026 16:32 UTC - 4,083,478,671
Deaths26.1M
Jul 10, 2026 22:12 UTC - 25,962,999Jul 11, 2026 09:56 UTC - 25,962,999Jul 13, 2026 16:32 UTC - 26,129,670
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 13, 2026 16:32 UTC#131293.8M-3.83M+30.8M+166.7K+246.3K
Jul 11, 2026 09:56 UTC#131297.7M-1.20K--+1.82K
Jul 10, 2026 22:12 UTC#131297.7Mfirst scan on record