Vinviin
[DieU] Die Unvanquished
as of Jul 11, 2026 23:45 UTC
- Kingdom
- #3823
- Civilization
- Civ 2
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 199565925
Power
60.8M
#39 / 601 by power
Top 45% among 50-70M
Kill Points
506M
#38 / 601 by KP
Top 34% among 50-70M
Deaths
4.27M
#55 / 601 by deaths
Top 81% among 50-70M
Kills
41.7M
Healing
50.8M
Benchmarks
| In Kingdom | 50-70M | All scanned | |
|---|---|---|---|
| Kill Points | Top 7% | Top 34% | Top 13% |
| Deaths | Top 10% | Top 81% | Top 25% |
| Power | Top 7% | Top 45% | Top 15% |
Efficiency
- KP per heal
- 10.0
- kill points earned per unit healed
- Kill / heal ratio
- 0.82
- total kills vs healing
- T4+T5 kill share
- 80.9%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
299.3M59.2%
T4
187.9M37.1%
T3
14.6M2.9%
T2
3.60M0.7%
T1
507.8K0.1%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
15M35.9%
T4
18.8M45.0%
T3
3.65M8.7%
T2
1.80M4.3%
T1
2.54M6.1%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
12.5M20.5%
Hero
3.72M6.1%
Tech
26M42.6%
Building
18.7M30.8%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 10.1B
- RSS assisted
- 148.9K
Scan history
2 scans · Jul 11, 2026 08:42 UTC → Jul 11, 2026 23:45 UTC
Power60.8M
Kill points506M
Deaths4.27M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 11, 2026 23:45 UTC | #3823 | 60.8M | -7.02M | +82.6M | +376.9K | +3.87M |
| Jul 11, 2026 08:42 UTC | #3823 | 67.9M | first scan on record | |||