junıor hunili
[KoCL] King of Chess Land
as of Jul 12, 2026 01:38 UTC
- Kingdom
- #2019
- Civilization
- Civ 3
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 19971122
Power
28.1M
#37 / 188 by power
Top 78% among 25-50M
Kill Points
41.8M
#26 / 188 by KP
Top 49% among 25-50M
Deaths
7.82M
#19 / 188 by deaths
Top 15% among 25-50M
Kills
3.67M
Healing
32.5M
Benchmarks
| In Kingdom | 25-50M | All scanned | |
|---|---|---|---|
| Kill Points | Top 14% | Top 49% | Top 28% |
| Deaths | Top 11% | Top 15% | Top 17% |
| Power | Top 20% | Top 78% | Top 32% |
Efficiency
- KP per heal
- 1.3
- kill points earned per unit healed
- Kill / heal ratio
- 0.11
- total kills vs healing
- T4+T5 kill share
- 78.6%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
25.4M60.7%
T4
15.4M36.8%
T3
675.3K1.6%
T2
273.5K0.7%
T1
92K0.2%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
1.27M35.5%
T4
1.54M43.1%
T3
168.8K4.7%
T2
136.8K3.8%
T1
460.1K12.9%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
1.34M4.8%
Hero
2.64M9.4%
Tech
13.4M47.8%
Building
10.7M38.0%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 8B
- RSS assisted
- 8.12K
Scan history
3 scans · Jul 9, 2026 19:32 UTC → Jul 12, 2026 01:38 UTC
Power28.1M
Kill points41.8M
Deaths7.82M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 12, 2026 01:38 UTC | #2019 | 28.1M | - | - | - | - |
| Jul 11, 2026 02:21 UTC | #2019 | 28.1M | - | - | - | - |
| Jul 9, 2026 19:32 UTC | #2019 | 28.1M | first scan on record | |||