メK1メFD0000 ツ
[1UNQ] UNIQUE
as of Jul 11, 2026 09:09 UTC
- Kingdom
- #1001
- Civilization
- Civ 2
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 19973148
Power
175.6M
#5 / 648 by power
Top 2% among 100-200M
Kill Points
16.9B
#1 / 648 by KP
Top 12% among 100-200M
Deaths
112.8M
#1 / 648 by deaths
Top 1% among 100-200M
Kills
1.05B
Healing
755M
Benchmarks
| In Kingdom | 100-200M | All scanned | |
|---|---|---|---|
| Kill Points | Top 1% | Top 12% | Top 1% |
| Deaths | Top 1% | Top 1% | Top 1% |
| Power | Top 1% | Top 2% | Top 1% |
Efficiency
- KP per heal
- 22.4
- kill points earned per unit healed
- Kill / heal ratio
- 1.39
- total kills vs healing
- T4+T5 kill share
- 97.3%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
14.3B84.6%
T4
2.56B15.2%
T3
20.4M0.1%
T2
10.7M0.1%
T1
3.39M0.0%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
716.5M71.6%
T4
256.5M25.6%
T3
5.10M0.5%
T2
5.34M0.5%
T1
17M1.7%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
112.5M64.1%
Hero
12.4M7.1%
Tech
31.3M17.8%
Building
19.4M11.0%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 33.5B
- RSS assisted
- 105.9K
Scan history
Trends unlock once this governor has 2+ scans on record - power, KP and deaths per scan, with gains between scans.