Shark Destroyer
No alliance
as of Jul 13, 2026 21:29 UTC
- Kingdom
- #2059
- Civilization
- Civ 11
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 19981053
Power
77.5M
#34 / 563 by power
Top 71% among 70-100M
Kill Points
690.3M
#75 / 563 by KP
Top 76% among 70-100M
Deaths
11.5M
#94 / 563 by deaths
Top 74% among 70-100M
Kills
53M
Healing
55.3M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 14% | Top 76% | Top 12% |
| Deaths | Top 17% | Top 74% | Top 13% |
| Power | Top 7% | Top 71% | Top 10% |
Efficiency
- KP per heal
- 12.5
- kill points earned per unit healed
- Kill / heal ratio
- 0.96
- total kills vs healing
- T4+T5 kill share
- 96.0%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
382.8M55.5%
T4
304.2M44.1%
T3
1.49M0.2%
T2
1.53M0.2%
T1
182.4K0.0%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
19.1M37.1%
T4
30.4M58.9%
T3
372.1K0.7%
T2
767K1.5%
T1
912K1.8%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
22.5M29.0%
Hero
4.31M5.6%
Tech
31.3M40.5%
Building
19.4M25.0%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 25.8B
- RSS assisted
- 56.2K
Scan history
Trends unlock once this governor has 2+ scans on record - power, KP and deaths per scan, with gains between scans.