X҉ RIPsy
[NV~] N O V A
as of Jul 13, 2026 05:44 UTC
- Kingdom
- #3868
- Civilization
- Civ 2
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 200060916
Power
69.3M
#19 / 547 by power
Top 4% among 50-70M
Kill Points
577.7M
#21 / 547 by KP
Top 30% among 50-70M
Deaths
1.63M
#115 / 547 by deaths
Top 96% among 50-70M
Kills
73.8M
Healing
87.1M
Benchmarks
| In Kingdom | 50-70M | All scanned | |
|---|---|---|---|
| Kill Points | Top 4% | Top 30% | Top 12% |
| Deaths | Top 22% | Top 96% | Top 38% |
| Power | Top 4% | Top 4% | Top 12% |
Efficiency
- KP per heal
- 6.6
- kill points earned per unit healed
- Kill / heal ratio
- 0.85
- total kills vs healing
- T4+T5 kill share
- 51.0%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
370.7M64.2%
T4
191.2M33.1%
T3
6.78M1.2%
T2
2.36M0.4%
T1
6.65M1.2%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
18.5M25.1%
T4
19.1M25.9%
T3
1.70M2.3%
T2
1.18M1.6%
T1
33.3M45.1%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
20.1M29.0%
Hero
3.10M4.5%
Tech
28.6M41.3%
Building
17.5M25.3%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 6.65B
- RSS assisted
- 126.5K
Scan history
2 scans · Jul 12, 2026 07:09 UTC → Jul 13, 2026 05:44 UTC
Power69.3M
Kill points577.7M
Deaths1.63M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 13, 2026 05:44 UTC | #3868 | 69.3M | +36.1K | - | - | +449 |
| Jul 12, 2026 07:09 UTC | #3868 | 69.2M | first scan on record | |||