lI老babyIl
No alliance
as of Jul 13, 2026 09:34 UTC
- Kingdom
- #1031
- Civilization
- Civ 2
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 20031910
Power
77.1M
#46 / 148 by power
Top 73% among 70-100M
Kill Points
1.16B
#19 / 148 by KP
Top 62% among 70-100M
Deaths
14.5M
#33 / 148 by deaths
Top 62% among 70-100M
Kills
122.4M
Healing
57.8M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 13% | Top 62% | Top 9% |
| Deaths | Top 23% | Top 62% | Top 10% |
| Power | Top 32% | Top 73% | Top 10% |
Efficiency
- KP per heal
- 20.1
- kill points earned per unit healed
- Kill / heal ratio
- 2.12
- total kills vs healing
- T4+T5 kill share
- 73.9%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
491.4M42.2%
T4
620.8M53.4%
T3
38.1M3.3%
T2
9.94M0.9%
T1
3.21M0.3%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
24.6M21.0%
T4
62.1M53.0%
T3
9.52M8.1%
T2
4.97M4.2%
T1
16.1M13.7%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
21.3M27.6%
Hero
5.32M6.9%
Tech
31.3M40.6%
Building
19.1M24.8%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 18.4B
- RSS assisted
- 69.5K
Scan history
Trends unlock once this governor has 2+ scans on record - power, KP and deaths per scan, with gains between scans.