ᴴᶜ乄 008
[95H1] Honor City
as of Jul 13, 2026 22:19 UTC
- Kingdom
- #2195
- Civilization
- Civ 10
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 20080056
Power
106.4M
#15 / 260 by power
Top 68% among 100-200M
Kill Points
15.8B
#6 / 260 by KP
Top 14% among 100-200M
Deaths
54.9M
#5 / 260 by deaths
Top 10% among 100-200M
Kills
1.15B
Healing
496.5M
Benchmarks
| In Kingdom | 100-200M | All scanned | |
|---|---|---|---|
| Kill Points | Top 3% | Top 14% | Top 1% |
| Deaths | Top 2% | Top 10% | Top 1% |
| Power | Top 6% | Top 68% | Top 2% |
Efficiency
- KP per heal
- 31.8
- kill points earned per unit healed
- Kill / heal ratio
- 2.31
- total kills vs healing
- T4+T5 kill share
- 93.2%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
11.6B73.7%
T4
4.07B25.7%
T3
60.3M0.4%
T2
20.6M0.1%
T1
9.31M0.1%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
582.1M54.9%
T4
406.6M38.3%
T3
15.1M1.4%
T2
10.3M1.0%
T1
46.6M4.4%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
46.6M43.8%
Hero
9.15M8.6%
Tech
31.3M29.5%
Building
19.4M18.2%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 18.5B
- RSS assisted
- 88.5K
Scan history
4 scans · Jul 9, 2026 19:42 UTC → Jul 13, 2026 22:19 UTC
Power106.4M
Kill points15.8B
Deaths54.9M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 13, 2026 22:19 UTC | #2195 | 106.4M | -5.06M | +263.2M | +285.4K | +9.33M |
| Jul 12, 2026 18:08 UTC | #2195 | 111.5M | -3.78M | +65.4M | +48.6K | +2.41M |
| Jul 11, 2026 12:00 UTC | #2195 | 115.3M | +134.2K | - | - | +4.83K |
| Jul 9, 2026 19:42 UTC | #2195 | 115.1M | first scan on record | |||