playboiahmet
No alliance
as of Jul 13, 2026 00:08 UTC
- Kingdom
- #3865
- Civilization
- Civ 2
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 201033698
Power
69.5M
#30 / 600 by power
Top 3% among 50-70M
Kill Points
1B
#30 / 600 by KP
Top 16% among 50-70M
Deaths
4.38M
#35 / 600 by deaths
Top 80% among 50-70M
Kills
138.7M
Healing
115M
Benchmarks
| In Kingdom | 50-70M | All scanned | |
|---|---|---|---|
| Kill Points | Top 5% | Top 16% | Top 10% |
| Deaths | Top 6% | Top 80% | Top 25% |
| Power | Top 5% | Top 3% | Top 12% |
Efficiency
- KP per heal
- 8.7
- kill points earned per unit healed
- Kill / heal ratio
- 1.21
- total kills vs healing
- T4+T5 kill share
- 56.7%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
377.1M37.7%
T4
598.1M59.8%
T3
11.2M1.1%
T2
3.38M0.3%
T1
11.1M1.1%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
18.9M13.6%
T4
59.8M43.1%
T3
2.79M2.0%
T2
1.69M1.2%
T1
55.6M40.1%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
17.8M25.6%
Hero
3.12M4.5%
Tech
29.7M42.8%
Building
18.8M27.1%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 2.37B
- RSS assisted
- 163.4K
Scan history
3 scans · Jul 11, 2026 08:48 UTC → Jul 13, 2026 00:08 UTC
Power69.5M
Kill points1B
Deaths4.38M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 13, 2026 00:08 UTC | #3865 | 69.5M | - | - | - | - |
| Jul 12, 2026 07:10 UTC | #3865 | 69.5M | -408 | +102K | - | - |
| Jul 11, 2026 08:48 UTC | #3865 | 69.5M | first scan on record | |||