AGamen0nXmusash
[08LK] LION KING
as of Jul 11, 2026 22:43 UTC
- Kingdom
- #3308
- Civilization
- Civ 14
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 2012086
Power
216.2M
#15 / 712 by power
Top 62% among 200-300M
Kill Points
54.6B
#15 / 712 by KP
Top 14% among 200-300M
Deaths
121.3M
#17 / 712 by deaths
Top 26% among 200-300M
Kills
3.25B
Healing
2.09B
Benchmarks
| In Kingdom | 200-300M | All scanned | |
|---|---|---|---|
| Kill Points | Top 3% | Top 14% | Top 1% |
| Deaths | Top 3% | Top 26% | Top 1% |
| Power | Top 3% | Top 62% | Top 1% |
Efficiency
- KP per heal
- 26.2
- kill points earned per unit healed
- Kill / heal ratio
- 1.56
- total kills vs healing
- T4+T5 kill share
- 98.9%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
47.3B86.6%
T4
7.30B13.4%
T3
28.4M0.1%
T2
12M0.0%
T1
4.42M0.0%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
2.36B75.6%
T4
729.7M23.3%
T3
7.11M0.2%
T2
6M0.2%
T1
22.1M0.7%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
154.1M71.3%
Hero
11.4M5.3%
Tech
31.3M14.5%
Building
19.4M9.0%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 39.8B
- RSS assisted
- 262.8K
Scan history
3 scans · Jul 9, 2026 20:47 UTC → Jul 11, 2026 22:43 UTC
Power216.2M
Kill points54.6B
Deaths121.3M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 11, 2026 22:43 UTC | #3308 | 216.2M | -3.30M | +329.9M | +70.4K | +18M |
| Jul 11, 2026 06:47 UTC | #3308 | 219.5M | +73.7K | - | - | +12.9K |
| Jul 9, 2026 20:47 UTC | #3308 | 219.4M | first scan on record | |||