Rexjah Farm IV
[X!62] Imperium Hunters
as of Jul 13, 2026 00:35 UTC
- Kingdom
- #2262
- Civilization
- Civ 6
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 201390405
Power
17.1M
#230 / 378 by power
Top 19% among <25M
Kill Points
5.45M
#215 / 378 by KP
Top 14% among <25M
Deaths
537.8K
#263 / 378 by deaths
Top 31% among <25M
Kills
943.9K
Healing
1.21M
Benchmarks
| In Kingdom | <25M | All scanned | |
|---|---|---|---|
| Kill Points | Top 57% | Top 14% | Top 42% |
| Deaths | Top 70% | Top 31% | Top 54% |
| Power | Top 61% | Top 19% | Top 48% |
Efficiency
- KP per heal
- 4.5
- kill points earned per unit healed
- Kill / heal ratio
- 0.78
- total kills vs healing
- T4+T5 kill share
- 48.8%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
00.0%
T4
4.61M84.5%
T3
423.7K7.8%
T2
384.8K7.1%
T1
36.9K0.7%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
00.0%
T4
460.8K48.8%
T3
105.9K11.2%
T2
192.4K20.4%
T1
184.7K19.6%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
2.87M16.8%
Hero
830.8K4.9%
Tech
3.45M20.2%
Building
9.91M58.1%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 1.36B
- RSS assisted
- 4.95K
Scan history
Trends unlock once this governor has 2+ scans on record - power, KP and deaths per scan, with gains between scans.