B a l d a
[80BF] Burn First Ask Later
as of Jul 15, 2026 03:42 UTC
- Kingdom
- #2080
- Civilization
- Civ 2
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 20177888
Power
136.9M
#5 / 619 by power
Top 14% among 100-200M
Kill Points
5.20B
#15 / 619 by KP
Top 57% among 100-200M
Deaths
28.7M
#17 / 619 by deaths
Top 53% among 100-200M
Kills
533.9M
Healing
501.9M
Benchmarks
| In Kingdom | 100-200M | All scanned | |
|---|---|---|---|
| Kill Points | Top 3% | Top 57% | Top 3% |
| Deaths | Top 3% | Top 53% | Top 4% |
| Power | Top 1% | Top 14% | Top 1% |
Efficiency
- KP per heal
- 10.4
- kill points earned per unit healed
- Kill / heal ratio
- 1.06
- total kills vs healing
- T4+T5 kill share
- 57.4%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
4.15B79.9%
T4
985.1M18.9%
T3
1.98M0.0%
T2
13.9M0.3%
T1
43.9M0.8%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
207.7M39.0%
T4
98.5M18.5%
T3
495.7K0.1%
T2
6.95M1.3%
T1
219.5M41.2%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
77.1M56.3%
Hero
9.12M6.7%
Tech
31.3M22.9%
Building
19.4M14.1%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 54.5B
- RSS assisted
- 331.7K
Scan history
5 scans · Jul 11, 2026 02:32 UTC → Jul 15, 2026 03:42 UTC
Power136.9M
Kill points5.20B
Deaths28.7M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 15, 2026 03:42 UTC | #2080 | 136.9M | +267.8K | +28.5K | - | +66.3K |
| Jul 13, 2026 21:37 UTC | #2080 | 136.7M | -738.8K | +3.95M | - | +70.4K |
| Jul 12, 2026 15:52 UTC | #2080 | 137.4M | -207.9K | +109.2K | - | +7.33K |
| Jul 12, 2026 01:52 UTC | #2080 | 137.6M | +588K | - | - | +54.5K |
| Jul 11, 2026 02:32 UTC | #2080 | 137M | first scan on record | |||