Windsxhair
[96TL] THĂNG LONG
as of Jul 13, 2026 11:26 UTC
- Kingdom
- #3896
- Civilization
- Civ 2
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 201800123
Power
69.4M
#9 / 533 by power
Top 4% among 50-70M
Kill Points
530.3M
#22 / 533 by KP
Top 33% among 50-70M
Deaths
4.96M
#4 / 533 by deaths
Top 76% among 50-70M
Kills
58.1M
Healing
34.8M
Benchmarks
| In Kingdom | 50-70M | All scanned | |
|---|---|---|---|
| Kill Points | Top 5% | Top 33% | Top 13% |
| Deaths | Top 1% | Top 76% | Top 23% |
| Power | Top 2% | Top 4% | Top 12% |
Efficiency
- KP per heal
- 15.2
- kill points earned per unit healed
- Kill / heal ratio
- 1.67
- total kills vs healing
- T4+T5 kill share
- 73.5%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
150M28.3%
T4
352.1M66.4%
T3
19.2M3.6%
T2
7.72M1.5%
T1
1.35M0.3%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
7.50M12.9%
T4
35.2M60.6%
T3
4.80M8.3%
T2
3.86M6.6%
T1
6.73M11.6%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
19.9M28.6%
Hero
2.78M4.0%
Tech
27.9M40.3%
Building
18.8M27.1%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 2.86B
- RSS assisted
- 97K
Scan history
3 scans · Jul 11, 2026 09:00 UTC → Jul 13, 2026 11:26 UTC
Power69.4M
Kill points530.3M
Deaths4.96M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 13, 2026 11:26 UTC | #3896 | 69.4M | +295.8K | - | - | +3.08K |
| Jul 11, 2026 23:44 UTC | #3896 | 69.1M | +1.39M | - | - | +840 |
| Jul 11, 2026 09:00 UTC | #3896 | 67.7M | first scan on record | |||