66 メ Barney
[<66>] Renaissance Era
as of Jul 15, 2026 04:48 UTC
- Kingdom
- #3866
- Civilization
- Civ 10
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 202145531
Power
74.6M
#6 / 310 by power
Top 82% among 70-100M
Kill Points
938.2M
#13 / 310 by KP
Top 68% among 70-100M
Deaths
3.41M
#36 / 310 by deaths
Top 98% among 70-100M
Kills
100.3M
Healing
77.1M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 5% | Top 68% | Top 10% |
| Deaths | Top 12% | Top 98% | Top 28% |
| Power | Top 2% | Top 82% | Top 11% |
Efficiency
- KP per heal
- 12.2
- kill points earned per unit healed
- Kill / heal ratio
- 1.30
- total kills vs healing
- T4+T5 kill share
- 71.2%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
407.6M43.4%
T4
510.2M54.4%
T3
9.98M1.1%
T2
5.59M0.6%
T1
4.73M0.5%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
20.4M20.3%
T4
51M50.9%
T3
2.49M2.5%
T2
2.80M2.8%
T1
23.6M23.5%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
23.1M30.9%
Hero
3.68M4.9%
Tech
29.1M38.9%
Building
18.8M25.2%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 10.3B
- RSS assisted
- 89.9K
Scan history
3 scans · Jul 12, 2026 07:08 UTC → Jul 15, 2026 04:48 UTC
Power74.6M
Kill points938.2M
Deaths3.41M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 15, 2026 04:48 UTC | #3866 | 74.6M | -540.4K | +3.10M | - | +7.86K |
| Jul 13, 2026 05:30 UTC | #3866 | 75.2M | +15.6K | - | - | +1.65K |
| Jul 12, 2026 07:08 UTC | #3866 | 75.2M | first scan on record | |||