MD 96
[3823] 乂NIGHT SERPENT乂
as of Jul 11, 2026 23:49 UTC
- Kingdom
- #3823
- Civilization
- Civ 15
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 202563019
Power
56.8M
#55 / 601 by power
Top 67% among 50-70M
Kill Points
226.5M
#69 / 601 by KP
Top 60% among 50-70M
Deaths
3.26M
#86 / 601 by deaths
Top 87% among 50-70M
Kills
26.6M
Healing
26.8M
Benchmarks
| In Kingdom | 50-70M | All scanned | |
|---|---|---|---|
| Kill Points | Top 12% | Top 60% | Top 17% |
| Deaths | Top 15% | Top 87% | Top 29% |
| Power | Top 10% | Top 67% | Top 17% |
Efficiency
- KP per heal
- 8.4
- kill points earned per unit healed
- Kill / heal ratio
- 0.99
- total kills vs healing
- T4+T5 kill share
- 64.4%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
76.8M33.9%
T4
133.2M58.8%
T3
9.95M4.4%
T2
5.75M2.5%
T1
824.3K0.4%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
3.84M14.4%
T4
13.3M50.0%
T3
2.49M9.3%
T2
2.88M10.8%
T1
4.12M15.5%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
7.67M13.5%
Hero
3.79M6.7%
Tech
26.2M46.1%
Building
19.1M33.7%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 4.71B
- RSS assisted
- 37.5K
Scan history
2 scans · Jul 11, 2026 08:42 UTC → Jul 11, 2026 23:49 UTC
Power56.8M
Kill points226.5M
Deaths3.26M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 11, 2026 23:49 UTC | #3823 | 56.8M | -3.24M | +15.4M | +248.1K | +2.21M |
| Jul 11, 2026 08:42 UTC | #3823 | 60M | first scan on record | |||