← Kingdom #1727 leaderboard

Big Bunny

[27LU] The LAST of US

as of Jul 13, 2026 19:04 UTC

Kingdom
#1727
Civilization
Civ 2
Town Center
TC 25
VIP
Level 0
Governor ID
2026435
Power
91M
#11 / 145 by power
Top 22% among 70-100M
Kill Points
1.69B
#8 / 145 by KP
Top 49% among 70-100M
Deaths
26.7M
#4 / 145 by deaths
Top 21% among 70-100M
Kills
165M
Healing
99.1M

Benchmarks

In Kingdom70-100MAll scanned
Kill PointsTop 6%Top 49%Top 8%
DeathsTop 3%Top 21%Top 4%
PowerTop 8%Top 22%Top 5%

Efficiency

KP per heal
17.0
kill points earned per unit healed
Kill / heal ratio
1.66
total kills vs healing
T4+T5 kill share
83.0%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
1.06B62.4%
T4
620.9M36.8%
T3
5.76M0.3%
T2
3.69M0.2%
T1
4.05M0.2%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
52.8M38.1%
T4
62.1M44.9%
T3
1.44M1.0%
T2
1.84M1.3%
T1
20.3M14.6%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
32.9M36.2%
Hero
7.42M8.2%
Tech
31.3M34.4%
Building
19.4M21.3%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
35.1B
RSS assisted
71.3K

Scan history

3 scans · Jul 11, 2026 00:31 UTC Jul 13, 2026 19:04 UTC
Power91M
Jul 11, 2026 00:31 UTC - 102,005,060Jul 11, 2026 20:18 UTC - 94,785,310Jul 13, 2026 19:04 UTC - 91,026,890
Kill points1.69B
Jul 11, 2026 00:31 UTC - 1,647,353,920Jul 11, 2026 20:18 UTC - 1,666,706,630Jul 13, 2026 19:04 UTC - 1,689,514,960
Deaths26.7M
Jul 11, 2026 00:31 UTC - 26,231,591Jul 11, 2026 20:18 UTC - 26,384,213Jul 13, 2026 19:04 UTC - 26,671,661
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 13, 2026 19:04 UTC#172791M-3.76M+22.8M+287.4K+876.7K
Jul 11, 2026 20:18 UTC#172794.8M-7.22M+19.4M+152.6K+692.2K
Jul 11, 2026 00:31 UTC#1727102Mfirst scan on record