Minno I
[908K] FarmVille 08
as of Jul 13, 2026 06:27 UTC
- Kingdom
- #3908
- Civilization
- Civ 4
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 202697960
Power
82.8M
#20 / 60 by power
Top 50% among 70-100M
Kill Points
2.07B
#16 / 60 by KP
Top 42% among 70-100M
Deaths
6M
#17 / 60 by deaths
Top 93% among 70-100M
Kills
197.7M
Healing
110.1M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 27% | Top 42% | Top 7% |
| Deaths | Top 29% | Top 93% | Top 21% |
| Power | Top 34% | Top 50% | Top 8% |
Efficiency
- KP per heal
- 18.8
- kill points earned per unit healed
- Kill / heal ratio
- 1.79
- total kills vs healing
- T4+T5 kill share
- 83.0%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
809.1M39.2%
T4
1.24B59.8%
T3
9.41M0.5%
T2
6.27M0.3%
T1
5.63M0.3%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
40.5M20.5%
T4
123.5M62.5%
T3
2.35M1.2%
T2
3.14M1.6%
T1
28.2M14.3%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
28M33.8%
Hero
4.17M5.0%
Tech
31.3M37.8%
Building
19.4M23.4%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 4.07B
- RSS assisted
- 118.9K
Scan history
Trends unlock once this governor has 2+ scans on record - power, KP and deaths per scan, with gains between scans.