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[HK~2] Hell Kings
as of Jul 12, 2026 21:22 UTC
- Kingdom
- #3822
- Civilization
- Civ 2
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 203206495
Power
64.2M
#51 / 542 by power
Top 29% among 50-70M
Kill Points
1.87B
#16 / 542 by KP
Top 6% among 50-70M
Deaths
7.25M
#28 / 542 by deaths
Top 61% among 50-70M
Kills
141.8M
Healing
123.1M
Benchmarks
| In Kingdom | 50-70M | All scanned | |
|---|---|---|---|
| Kill Points | Top 3% | Top 6% | Top 7% |
| Deaths | Top 6% | Top 61% | Top 18% |
| Power | Top 10% | Top 29% | Top 14% |
Efficiency
- KP per heal
- 15.2
- kill points earned per unit healed
- Kill / heal ratio
- 1.15
- total kills vs healing
- T4+T5 kill share
- 88.5%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
1.20B64.5%
T4
652.6M34.9%
T3
5.94M0.3%
T2
2.50M0.1%
T1
2.72M0.1%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
60.2M42.5%
T4
65.3M46.0%
T3
1.48M1.0%
T2
1.25M0.9%
T1
13.6M9.6%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
9.88M15.4%
Hero
3.86M6.0%
Tech
31.3M48.8%
Building
19.1M29.8%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 4.38B
- RSS assisted
- 118.7K
Scan history
3 scans · Jul 11, 2026 08:42 UTC → Jul 12, 2026 21:22 UTC
Power64.2M
Kill points1.87B
Deaths7.25M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 12, 2026 21:22 UTC | #3822 | 64.2M | -3.12M | +14.5M | +25.7K | +750K |
| Jul 12, 2026 17:08 UTC | #3822 | 67.3M | -14.6M | +132.9M | +1.98M | +14.8M |
| Jul 11, 2026 08:42 UTC | #3822 | 81.9M | first scan on record | |||