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[K22V] Knights of Valhalla
as of Jul 13, 2026 11:19 UTC
- Kingdom
- #3922
- Civilization
- Civ 2
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 203517308
Power
58.9M
#12 / 593 by power
Top 56% among 50-70M
Kill Points
1.19B
#5 / 593 by KP
Top 12% among 50-70M
Deaths
4.03M
#19 / 593 by deaths
Top 82% among 50-70M
Kills
156.5M
Healing
59.5M
Benchmarks
| In Kingdom | 50-70M | All scanned | |
|---|---|---|---|
| Kill Points | Top 1% | Top 12% | Top 9% |
| Deaths | Top 4% | Top 82% | Top 26% |
| Power | Top 3% | Top 56% | Top 16% |
Efficiency
- KP per heal
- 19.9
- kill points earned per unit healed
- Kill / heal ratio
- 2.63
- total kills vs healing
- T4+T5 kill share
- 62.2%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
273M23.0%
T4
837M70.6%
T3
49.5M4.2%
T2
18.4M1.6%
T1
7.51M0.6%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
13.7M8.7%
T4
83.7M53.5%
T3
12.4M7.9%
T2
9.20M5.9%
T1
37.6M24.0%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
15.1M25.6%
Hero
2.91M4.9%
Tech
23.9M40.7%
Building
16.9M28.8%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 2.85B
- RSS assisted
- 114.6K
Scan history
Trends unlock once this governor has 2+ scans on record - power, KP and deaths per scan, with gains between scans.