66 メMarkiz Graf
[<66>] Renaissance Era
as of Jul 15, 2026 04:48 UTC
- Kingdom
- #3866
- Civilization
- Civ 10
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 203737320
Power
51.9M
#52 / 310 by power
Top 91% among 50-70M
Kill Points
605.2M
#24 / 310 by KP
Top 28% among 50-70M
Deaths
2.51M
#74 / 310 by deaths
Top 92% among 50-70M
Kills
85M
Healing
36.1M
Benchmarks
| In Kingdom | 50-70M | All scanned | |
|---|---|---|---|
| Kill Points | Top 8% | Top 28% | Top 12% |
| Deaths | Top 24% | Top 92% | Top 32% |
| Power | Top 17% | Top 91% | Top 18% |
Efficiency
- KP per heal
- 16.8
- kill points earned per unit healed
- Kill / heal ratio
- 2.36
- total kills vs healing
- T4+T5 kill share
- 61.5%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
78.5M13.0%
T4
483.6M79.9%
T3
30.1M5.0%
T2
8.90M1.5%
T1
4.14M0.7%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
3.92M4.6%
T4
48.4M56.9%
T3
7.52M8.8%
T2
4.45M5.2%
T1
20.7M24.4%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
7.92M15.3%
Hero
2.19M4.2%
Tech
23.5M45.3%
Building
18.3M35.2%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 10.1B
- RSS assisted
- 55.7K
Scan history
3 scans · Jul 12, 2026 07:08 UTC → Jul 15, 2026 04:48 UTC
Power51.9M
Kill points605.2M
Deaths2.51M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 15, 2026 04:48 UTC | #3866 | 51.9M | +197.5K | - | - | +6.24K |
| Jul 13, 2026 05:30 UTC | #3866 | 51.7M | +235.1K | - | - | +3.59K |
| Jul 12, 2026 07:08 UTC | #3866 | 51.5M | first scan on record | |||