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[FC81] KvK Fishy Crew

as of Jul 16, 2026 01:35 UTC

Kingdom
#3881
Civilization
Civ 11
Town Center
TC 25
VIP
Level 0
Governor ID
204198729
Power
39.1M
#77 / 361 by power
Top 29% among 25-50M
Kill Points
359.5M
#23 / 361 by KP
Top 4% among 25-50M
Deaths
3.10M
#33 / 361 by deaths
Top 54% among 25-50M
Kills
33.6M
Healing
31.5M

Benchmarks

In Kingdom25-50MAll scanned
Kill PointsTop 7%Top 4%Top 15%
DeathsTop 10%Top 54%Top 29%
PowerTop 22%Top 29%Top 24%

Efficiency

KP per heal
11.4
kill points earned per unit healed
Kill / heal ratio
1.07
total kills vs healing
T4+T5 kill share
93.6%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
82.5M23.0%
T4
273.7M76.1%
T3
1.82M0.5%
T2
1.33M0.4%
T1
204.9K0.1%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
4.13M12.3%
T4
27.4M81.4%
T3
454K1.3%
T2
665K2.0%
T1
1.02M3.0%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
3.88M9.9%
Hero
2.51M6.4%
Tech
16.7M42.6%
Building
16.1M41.1%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
7.41B
RSS assisted
31.8K

Scan history

3 scans · Jul 11, 2026 08:59 UTC Jul 16, 2026 01:35 UTC
Power39.1M
Jul 11, 2026 08:59 UTC - 43,298,054Jul 11, 2026 17:33 UTC - 43,314,054Jul 16, 2026 01:35 UTC - 39,118,746
Kill points359.5M
Jul 11, 2026 08:59 UTC - 354,267,358Jul 11, 2026 17:33 UTC - 354,267,358Jul 16, 2026 01:35 UTC - 359,531,078
Deaths3.10M
Jul 11, 2026 08:59 UTC - 1,762,222Jul 11, 2026 17:33 UTC - 1,762,222Jul 16, 2026 01:35 UTC - 3,099,557
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 16, 2026 01:35 UTC#388139.1M-4.20M+5.26M+1.34M+1.23M
Jul 11, 2026 17:33 UTC#388143.3M+16K--+840
Jul 11, 2026 08:59 UTC#388143.3Mfirst scan on record