Q hammer
[1oWo] Old world order
as of Jul 15, 2026 23:56 UTC
- Kingdom
- #1311
- Civilization
- Civ 11
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 2042157
Power
76.6M
#30 / 251 by power
Top 75% among 70-100M
Kill Points
2.60B
#20 / 251 by KP
Top 33% among 70-100M
Deaths
34.1M
#2 / 251 by deaths
Top 8% among 70-100M
Kills
401.4M
Healing
349.8M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 8% | Top 33% | Top 6% |
| Deaths | Top 1% | Top 8% | Top 2% |
| Power | Top 12% | Top 75% | Top 10% |
Efficiency
- KP per heal
- 7.4
- kill points earned per unit healed
- Kill / heal ratio
- 1.15
- total kills vs healing
- T4+T5 kill share
- 41.7%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
1.81B69.8%
T4
702.6M27.0%
T3
22.7M0.9%
T2
16.7M0.6%
T1
42.3M1.6%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
90.7M23.5%
T4
70.3M18.2%
T3
5.66M1.5%
T2
8.34M2.2%
T1
211.5M54.7%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
18.5M24.1%
Hero
7.46M9.7%
Tech
31.3M40.9%
Building
19.4M25.2%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 28.4B
- RSS assisted
- 76K
Scan history
4 scans · Jul 9, 2026 18:54 UTC → Jul 15, 2026 23:56 UTC
Power76.6M
Kill points2.60B
Deaths34.1M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 15, 2026 23:56 UTC | #1311 | 76.6M | -5.53M | +53.8M | +515.3K | +2.17M |
| Jul 13, 2026 16:32 UTC | #1311 | 82.2M | -15.4M | +84.1M | +1.39M | +4.18M |
| Jul 10, 2026 22:11 UTC | #1311 | 97.5M | +197.9K | - | - | +30.2K |
| Jul 9, 2026 18:54 UTC | #1311 | 97.3M | first scan on record | |||