66 メ Alik
[<66>] Renaissance Era
as of Jul 13, 2026 05:30 UTC
- Kingdom
- #3866
- Civilization
- Civ 4
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 204632479
Power
55.2M
#43 / 310 by power
Top 75% among 50-70M
Kill Points
1.05B
#11 / 310 by KP
Top 15% among 50-70M
Deaths
3.98M
#24 / 310 by deaths
Top 83% among 50-70M
Kills
130.2M
Healing
69.3M
Benchmarks
| In Kingdom | 50-70M | All scanned | |
|---|---|---|---|
| Kill Points | Top 4% | Top 15% | Top 10% |
| Deaths | Top 8% | Top 83% | Top 26% |
| Power | Top 14% | Top 75% | Top 17% |
Efficiency
- KP per heal
- 15.1
- kill points earned per unit healed
- Kill / heal ratio
- 1.88
- total kills vs healing
- T4+T5 kill share
- 71.0%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
147.4M14.0%
T4
850.6M81.1%
T3
36.4M3.5%
T2
10.3M1.0%
T1
4.69M0.4%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
7.37M5.7%
T4
85.1M65.3%
T3
9.10M7.0%
T2
5.16M4.0%
T1
23.5M18.0%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
7.03M12.7%
Hero
3.24M5.9%
Tech
26.2M47.5%
Building
18.7M33.9%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 5.87B
- RSS assisted
- 76K
Scan history
3 scans · Jul 11, 2026 08:56 UTC → Jul 13, 2026 05:30 UTC
Power55.2M
Kill points1.05B
Deaths3.98M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 13, 2026 05:30 UTC | #3866 | 55.2M | +127.7K | +4.62M | - | +337.6K |
| Jul 11, 2026 17:31 UTC | #3866 | 55.1M | -250.1K | +1.20M | - | +43.9K |
| Jul 11, 2026 08:56 UTC | #3866 | 55.4M | first scan on record | |||