JackNaJa
[A~03] ARMOR OF FIGHTERS
as of Jul 13, 2026 08:20 UTC
- Kingdom
- #1036
- Civilization
- Civ 2
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 2048196
Power
116M
#2 / 129 by power
Top 40% among 100-200M
Kill Points
3.35B
#6 / 129 by KP
Top 72% among 100-200M
Deaths
23.2M
#11 / 129 by deaths
Top 69% among 100-200M
Kills
457.3M
Healing
231.1M
Benchmarks
| In Kingdom | 100-200M | All scanned | |
|---|---|---|---|
| Kill Points | Top 5% | Top 72% | Top 5% |
| Deaths | Top 9% | Top 69% | Top 5% |
| Power | Top 2% | Top 40% | Top 2% |
Efficiency
- KP per heal
- 14.5
- kill points earned per unit healed
- Kill / heal ratio
- 1.98
- total kills vs healing
- T4+T5 kill share
- 51.2%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
2.14B63.9%
T4
1.15B34.3%
T3
10.8M0.3%
T2
8.66M0.3%
T1
40.9M1.2%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
107M24.7%
T4
115.1M26.5%
T3
2.69M0.6%
T2
4.33M1.0%
T1
204.6M47.2%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
58.6M50.5%
Hero
6.71M5.8%
Tech
31.3M27.0%
Building
19.4M16.7%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 33B
- RSS assisted
- 133.5K
Scan history
3 scans · Jul 10, 2026 19:54 UTC → Jul 13, 2026 08:20 UTC
Power116M
Kill points3.35B
Deaths23.2M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 13, 2026 08:20 UTC | #1036 | 116M | +19.2K | - | - | - |
| Jul 11, 2026 19:46 UTC | #1036 | 116M | -6.29M | +20.6M | +40.1K | +204.1K |
| Jul 10, 2026 19:54 UTC | #1036 | 122.3M | first scan on record | |||