Sam Farmmm
[3894] THE LAST DANCE
as of Jul 15, 2026 04:51 UTC
- Kingdom
- #3894
- Civilization
- Civ 15
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 205004360
Power
44.4M
#54 / 221 by power
Top 13% among 25-50M
Kill Points
647M
#26 / 221 by KP
Top 1% among 25-50M
Deaths
1.73M
#108 / 221 by deaths
Top 74% among 25-50M
Kills
114.7M
Healing
62.7M
Benchmarks
| In Kingdom | 25-50M | All scanned | |
|---|---|---|---|
| Kill Points | Top 12% | Top 1% | Top 12% |
| Deaths | Top 49% | Top 74% | Top 38% |
| Power | Top 25% | Top 13% | Top 21% |
Efficiency
- KP per heal
- 10.3
- kill points earned per unit healed
- Kill / heal ratio
- 1.83
- total kills vs healing
- T4+T5 kill share
- 48.1%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
53.6M8.3%
T4
525.4M81.2%
T3
42.5M6.6%
T2
17.3M2.7%
T1
8.04M1.2%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
2.68M2.3%
T4
52.5M45.8%
T3
10.6M9.3%
T2
8.66M7.6%
T1
40.2M35.0%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
9.65M21.7%
Hero
2.78M6.3%
Tech
16.2M36.5%
Building
15.8M35.5%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 4.16B
- RSS assisted
- 32K
Scan history
2 scans · Jul 11, 2026 08:57 UTC → Jul 15, 2026 04:51 UTC
Power44.4M
Kill points647M
Deaths1.73M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 15, 2026 04:51 UTC | #3894 | 44.4M | -219.5K | +839.4K | +33.9K | +394 |
| Jul 11, 2026 08:57 UTC | #3894 | 44.6M | first scan on record | |||