DONT ᴮiᴮi
[932A] Kingdom of Banwell
as of Jul 15, 2026 06:27 UTC
- Kingdom
- #1932
- Civilization
- Civ 12
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 20615479
Power
87.3M
#23 / 136 by power
Top 34% among 70-100M
Kill Points
2.45B
#12 / 136 by KP
Top 35% among 70-100M
Deaths
31.1M
#4 / 136 by deaths
Top 12% among 70-100M
Kills
368.9M
Healing
249.4M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 9% | Top 35% | Top 6% |
| Deaths | Top 3% | Top 12% | Top 3% |
| Power | Top 17% | Top 34% | Top 6% |
Efficiency
- KP per heal
- 9.8
- kill points earned per unit healed
- Kill / heal ratio
- 1.48
- total kills vs healing
- T4+T5 kill share
- 46.0%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
1.43B58.6%
T4
957.6M39.1%
T3
10.9M0.4%
T2
7.85M0.3%
T1
38M1.6%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
71.7M19.7%
T4
95.8M26.3%
T3
2.73M0.8%
T2
3.92M1.1%
T1
190M52.2%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
29.5M33.7%
Hero
7.15M8.2%
Tech
31.3M35.9%
Building
19.4M22.2%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 32.4B
- RSS assisted
- 75.6K
Scan history
3 scans · Jul 11, 2026 02:01 UTC → Jul 15, 2026 06:27 UTC
Power87.3M
Kill points2.45B
Deaths31.1M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 15, 2026 06:27 UTC | #1932 | 87.3M | +7.45K | - | - | +871 |
| Jul 12, 2026 01:23 UTC | #1932 | 87.3M | -2.75K | - | - | +106 |
| Jul 11, 2026 02:01 UTC | #1932 | 87.3M | first scan on record | |||