Ti punch
[A~03] ARMOR OF FIGHTERS
as of Jul 13, 2026 08:20 UTC
- Kingdom
- #1036
- Civilization
- Civ 11
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 2064690
Power
84.8M
#8 / 129 by power
Top 43% among 70-100M
Kill Points
1.81B
#11 / 129 by KP
Top 46% among 70-100M
Deaths
21M
#13 / 129 by deaths
Top 37% among 70-100M
Kills
124.6M
Healing
93M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 9% | Top 46% | Top 7% |
| Deaths | Top 11% | Top 37% | Top 6% |
| Power | Top 7% | Top 43% | Top 7% |
Efficiency
- KP per heal
- 19.5
- kill points earned per unit healed
- Kill / heal ratio
- 1.34
- total kills vs healing
- T4+T5 kill share
- 95.7%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
1.30B71.5%
T4
513.8M28.3%
T3
1.73M0.1%
T2
977.6K0.1%
T1
859.5K0.0%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
64.8M53.4%
T4
51.4M42.3%
T3
433.4K0.4%
T2
488.8K0.4%
T1
4.30M3.5%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
27.1M32.0%
Hero
6.99M8.2%
Tech
31.3M37.0%
Building
19.4M22.8%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 41.4B
- RSS assisted
- 141.8K
Scan history
3 scans · Jul 10, 2026 19:54 UTC → Jul 13, 2026 08:20 UTC
Power84.8M
Kill points1.81B
Deaths21M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 13, 2026 08:20 UTC | #1036 | 84.8M | +90.8K | +3.92M | - | +623.2K |
| Jul 11, 2026 19:46 UTC | #1036 | 84.7M | -4.66M | +9.03M | +5.57K | +794.3K |
| Jul 10, 2026 19:54 UTC | #1036 | 89.4M | first scan on record | |||