← Kingdom #3866 leaderboard

unlucky on crit

[<66>] Renaissance Era

as of Jul 13, 2026 05:30 UTC

Kingdom
#3866
Civilization
Civ 2
Town Center
TC 25
VIP
Level 0
Governor ID
206811212
Power
64.8M
#24 / 310 by power
Top 26% among 50-70M
Kill Points
1.07B
#10 / 310 by KP
Top 14% among 50-70M
Deaths
3.36M
#37 / 310 by deaths
Top 87% among 50-70M
Kills
115.1M
Healing
33.9M

Benchmarks

In Kingdom50-70MAll scanned
Kill PointsTop 4%Top 14%Top 10%
DeathsTop 12%Top 87%Top 28%
PowerTop 8%Top 26%Top 14%

Efficiency

KP per heal
31.6
kill points earned per unit healed
Kill / heal ratio
3.40
total kills vs healing
T4+T5 kill share
80.3%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
198.1M18.5%
T4
824.8M77.1%
T3
39.2M3.7%
T2
6.31M0.6%
T1
1.95M0.2%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
9.90M8.6%
T4
82.5M71.6%
T3
9.80M8.5%
T2
3.16M2.7%
T1
9.77M8.5%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
10.8M16.6%
Hero
3.89M6.0%
Tech
31.3M48.3%
Building
18.8M29.1%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
3.16B
RSS assisted
90.3K

Scan history

3 scans · Jul 11, 2026 08:56 UTC Jul 13, 2026 05:30 UTC
Power64.8M
Jul 11, 2026 08:56 UTC - 64,780,737Jul 11, 2026 17:30 UTC - 64,780,737Jul 13, 2026 05:30 UTC - 64,840,737
Kill points1.07B
Jul 11, 2026 08:56 UTC - 1,070,332,417Jul 11, 2026 17:30 UTC - 1,070,332,417Jul 13, 2026 05:30 UTC - 1,070,332,417
Deaths3.36M
Jul 11, 2026 08:56 UTC - 3,364,875Jul 11, 2026 17:30 UTC - 3,364,875Jul 13, 2026 05:30 UTC - 3,364,875
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 13, 2026 05:30 UTC#386664.8M+60K---
Jul 11, 2026 17:30 UTC#386664.8M----
Jul 11, 2026 08:56 UTC#386664.8Mfirst scan on record