ᴳᴺ Mix
[K22V] Knights of Valhalla
as of Jul 13, 2026 11:19 UTC
- Kingdom
- #3922
- Civilization
- Civ 11
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 207093811
Power
55.5M
#19 / 593 by power
Top 73% among 50-70M
Kill Points
619.3M
#21 / 593 by KP
Top 28% among 50-70M
Deaths
2.62M
#49 / 593 by deaths
Top 91% among 50-70M
Kills
58.8M
Healing
40.8M
Benchmarks
| In Kingdom | 50-70M | All scanned | |
|---|---|---|---|
| Kill Points | Top 4% | Top 28% | Top 12% |
| Deaths | Top 9% | Top 91% | Top 32% |
| Power | Top 4% | Top 73% | Top 17% |
Efficiency
- KP per heal
- 15.2
- kill points earned per unit healed
- Kill / heal ratio
- 1.44
- total kills vs healing
- T4+T5 kill share
- 86.4%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
200.5M32.4%
T4
408.4M66.0%
T3
6.66M1.1%
T2
2.66M0.4%
T1
996.4K0.2%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
10M17.0%
T4
40.8M69.4%
T3
1.67M2.8%
T2
1.33M2.3%
T1
4.98M8.5%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
9.06M16.4%
Hero
2.79M5.0%
Tech
25.7M46.4%
Building
17.8M32.2%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 4.91B
- RSS assisted
- 44.3K
Scan history
Trends unlock once this governor has 2+ scans on record - power, KP and deaths per scan, with gains between scans.