FEARME
[K21!] Kingdom 2321!
as of Jul 13, 2026 08:39 UTC
- Kingdom
- #2321
- Civilization
- Civ 11
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 2071271
Power
178.9M
#1 / 244 by power
Top 2% among 100-200M
Kill Points
10.2B
#3 / 244 by KP
Top 29% among 100-200M
Deaths
42.2M
#1 / 244 by deaths
Top 22% among 100-200M
Kills
889.9M
Healing
339.9M
Benchmarks
| In Kingdom | 100-200M | All scanned | |
|---|---|---|---|
| Kill Points | Top 2% | Top 29% | Top 2% |
| Deaths | Top 1% | Top 22% | Top 1% |
| Power | Top 1% | Top 2% | Top 1% |
Efficiency
- KP per heal
- 29.9
- kill points earned per unit healed
- Kill / heal ratio
- 2.62
- total kills vs healing
- T4+T5 kill share
- 85.8%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
7.20B70.9%
T4
2.83B27.9%
T3
47.9M0.5%
T2
56.2M0.6%
T1
13.3M0.1%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
360.2M48.0%
T4
283.3M37.8%
T3
12M1.6%
T2
28.1M3.7%
T1
66.5M8.9%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
118M65.9%
Hero
10.2M5.7%
Tech
31.3M17.5%
Building
19.4M10.8%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 27.9B
- RSS assisted
- 119.7K
Scan history
3 scans · Jul 11, 2026 03:15 UTC → Jul 13, 2026 08:39 UTC
Power178.9M
Kill points10.2B
Deaths42.2M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 13, 2026 08:39 UTC | #2321 | 178.9M | -527.3K | +24M | +171.7K | +1.23M |
| Jul 11, 2026 20:51 UTC | #2321 | 179.4M | -2.56M | +5.58M | +158.8K | +6.79K |
| Jul 11, 2026 03:15 UTC | #2321 | 182M | first scan on record | |||