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FEARME

[K21!] Kingdom 2321!

as of Jul 13, 2026 08:39 UTC

Kingdom
#2321
Civilization
Civ 11
Town Center
TC 25
VIP
Level 0
Governor ID
2071271
Power
178.9M
#1 / 244 by power
Top 2% among 100-200M
Kill Points
10.2B
#3 / 244 by KP
Top 29% among 100-200M
Deaths
42.2M
#1 / 244 by deaths
Top 22% among 100-200M
Kills
889.9M
Healing
339.9M

Benchmarks

In Kingdom100-200MAll scanned
Kill PointsTop 2%Top 29%Top 2%
DeathsTop 1%Top 22%Top 1%
PowerTop 1%Top 2%Top 1%

Efficiency

KP per heal
29.9
kill points earned per unit healed
Kill / heal ratio
2.62
total kills vs healing
T4+T5 kill share
85.8%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
7.20B70.9%
T4
2.83B27.9%
T3
47.9M0.5%
T2
56.2M0.6%
T1
13.3M0.1%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
360.2M48.0%
T4
283.3M37.8%
T3
12M1.6%
T2
28.1M3.7%
T1
66.5M8.9%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
118M65.9%
Hero
10.2M5.7%
Tech
31.3M17.5%
Building
19.4M10.8%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
27.9B
RSS assisted
119.7K

Scan history

3 scans · Jul 11, 2026 03:15 UTC Jul 13, 2026 08:39 UTC
Power178.9M
Jul 11, 2026 03:15 UTC - 181,963,808Jul 11, 2026 20:51 UTC - 179,403,902Jul 13, 2026 08:39 UTC - 178,876,558
Kill points10.2B
Jul 11, 2026 03:15 UTC - 10,125,674,723Jul 11, 2026 20:51 UTC - 10,131,258,693Jul 13, 2026 08:39 UTC - 10,155,283,353
Deaths42.2M
Jul 11, 2026 03:15 UTC - 41,864,384Jul 11, 2026 20:51 UTC - 42,023,145Jul 13, 2026 08:39 UTC - 42,194,848
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 13, 2026 08:39 UTC#2321178.9M-527.3K+24M+171.7K+1.23M
Jul 11, 2026 20:51 UTC#2321179.4M-2.56M+5.58M+158.8K+6.79K
Jul 11, 2026 03:15 UTC#2321182Mfirst scan on record