Peiking
[BT61] Boom Town
as of Jul 15, 2026 04:28 UTC
- Kingdom
- #1261
- Civilization
- Civ 2
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 20719738
Power
97.7M
#14 / 364 by power
Top 5% among 70-100M
Kill Points
5.27B
#3 / 364 by KP
Top 13% among 70-100M
Deaths
28.4M
#16 / 364 by deaths
Top 17% among 70-100M
Kills
326.7M
Healing
233.6M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 1% | Top 13% | Top 3% |
| Deaths | Top 5% | Top 17% | Top 4% |
| Power | Top 4% | Top 5% | Top 4% |
Efficiency
- KP per heal
- 22.5
- kill points earned per unit healed
- Kill / heal ratio
- 1.40
- total kills vs healing
- T4+T5 kill share
- 97.8%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
4.13B78.3%
T4
1.13B21.5%
T3
9.83M0.2%
T2
1.33M0.0%
T1
831.9K0.0%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
206.3M63.1%
T4
113.1M34.6%
T3
2.46M0.8%
T2
667K0.2%
T1
4.16M1.3%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
39.1M40.1%
Hero
7.85M8.0%
Tech
31.3M32.1%
Building
19.4M19.8%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 42.5B
- RSS assisted
- 114.9K
Scan history
4 scans · Jul 10, 2026 21:56 UTC → Jul 15, 2026 04:28 UTC
Power97.7M
Kill points5.27B
Deaths28.4M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 15, 2026 04:28 UTC | #1261 | 97.7M | +110.3K | - | - | - |
| Jul 13, 2026 16:14 UTC | #1261 | 97.6M | -3.55M | +12M | +34.1K | +1.07M |
| Jul 11, 2026 09:49 UTC | #1261 | 101.1M | +44K | +21.1M | - | +2.41M |
| Jul 10, 2026 21:56 UTC | #1261 | 101.1M | first scan on record | |||