SoftLimit ヅ
[908K] FarmVille 08
as of Jul 13, 2026 06:27 UTC
- Kingdom
- #3908
- Civilization
- Civ 4
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 207370544
Power
96.1M
#12 / 60 by power
Top 9% among 70-100M
Kill Points
5.41B
#7 / 60 by KP
Top 12% among 70-100M
Deaths
17.8M
#5 / 60 by deaths
Top 48% among 70-100M
Kills
455M
Healing
195.1M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 12% | Top 12% | Top 3% |
| Deaths | Top 9% | Top 48% | Top 8% |
| Power | Top 20% | Top 9% | Top 4% |
Efficiency
- KP per heal
- 27.7
- kill points earned per unit healed
- Kill / heal ratio
- 2.33
- total kills vs healing
- T4+T5 kill share
- 88.0%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
2.63B48.6%
T4
2.69B49.8%
T3
50.8M0.9%
T2
31.7M0.6%
T1
5.18M0.1%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
131.3M28.9%
T4
269.3M59.2%
T3
12.7M2.8%
T2
15.8M3.5%
T1
25.9M5.7%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
41.3M43.0%
Hero
4.10M4.3%
Tech
31.3M32.6%
Building
19.4M20.1%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 1.48B
- RSS assisted
- 78.2K
Scan history
Trends unlock once this governor has 2+ scans on record - power, KP and deaths per scan, with gains between scans.