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[K22V] Knights of Valhalla
as of Jul 13, 2026 11:19 UTC
- Kingdom
- #3922
- Civilization
- Civ 2
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 207867768
Power
56.8M
#16 / 593 by power
Top 66% among 50-70M
Kill Points
805.1M
#13 / 593 by KP
Top 21% among 50-70M
Deaths
3.01M
#40 / 593 by deaths
Top 89% among 50-70M
Kills
105.1M
Healing
56.9M
Benchmarks
| In Kingdom | 50-70M | All scanned | |
|---|---|---|---|
| Kill Points | Top 3% | Top 21% | Top 11% |
| Deaths | Top 7% | Top 89% | Top 30% |
| Power | Top 3% | Top 66% | Top 17% |
Efficiency
- KP per heal
- 14.2
- kill points earned per unit healed
- Kill / heal ratio
- 1.85
- total kills vs healing
- T4+T5 kill share
- 64.2%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
173.1M21.5%
T4
587.8M73.0%
T3
31.4M3.9%
T2
7.61M0.9%
T1
5.20M0.6%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
8.66M8.2%
T4
58.8M55.9%
T3
7.84M7.5%
T2
3.81M3.6%
T1
26M24.8%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
6.84M12.0%
Hero
3.32M5.8%
Tech
28M49.3%
Building
18.6M32.8%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 5.42B
- RSS assisted
- 47.7K
Scan history
Trends unlock once this governor has 2+ scans on record - power, KP and deaths per scan, with gains between scans.