Lord Jr ツ
No alliance
as of Jul 15, 2026 07:47 UTC
- Kingdom
- #3887
- Civilization
- Civ 9
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 207875159
Power
14M
#261 / 328 by power
Top 29% among <25M
Kill Points
24.8M
#138 / 328 by KP
Top 5% among <25M
Deaths
1.21M
#145 / 328 by deaths
Top 17% among <25M
Kills
3.18M
Healing
4.91M
Benchmarks
| In Kingdom | <25M | All scanned | |
|---|---|---|---|
| Kill Points | Top 43% | Top 5% | Top 31% |
| Deaths | Top 45% | Top 17% | Top 43% |
| Power | Top 80% | Top 29% | Top 54% |
Efficiency
- KP per heal
- 5.1
- kill points earned per unit healed
- Kill / heal ratio
- 0.65
- total kills vs healing
- T4+T5 kill share
- 64.1%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
3.09M12.4%
T4
18.9M76.0%
T3
1.86M7.5%
T2
966.6K3.9%
T1
38.7K0.2%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
154.4K4.9%
T4
1.89M59.3%
T3
464.2K14.6%
T2
483.3K15.2%
T1
193.3K6.1%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
00.0%
Hero
1.61M11.5%
Tech
4.43M31.7%
Building
7.94M56.8%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 1.25B
- RSS assisted
- 8.30K
Scan history
2 scans · Jul 11, 2026 08:58 UTC → Jul 15, 2026 07:47 UTC
Power14M
Kill points24.8M
Deaths1.21M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 15, 2026 07:47 UTC | #3887 | 14M | - | - | - | - |
| Jul 11, 2026 08:58 UTC | #3887 | 14M | first scan on record | |||