ReacherTheGOAT
[3911] 3911 KINGDOM
as of Jul 13, 2026 06:15 UTC
- Kingdom
- #3911
- Civilization
- Civ 2
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 209053628
Power
62.7M
#8 / 594 by power
Top 36% among 50-70M
Kill Points
1.40B
#1 / 594 by KP
Top 9% among 50-70M
Deaths
5.67M
#1 / 594 by deaths
Top 71% among 50-70M
Kills
160.3M
Healing
42.6M
Benchmarks
| In Kingdom | 50-70M | All scanned | |
|---|---|---|---|
| Kill Points | Top 1% | Top 9% | Top 8% |
| Deaths | Top 1% | Top 71% | Top 21% |
| Power | Top 2% | Top 36% | Top 15% |
Efficiency
- KP per heal
- 32.9
- kill points earned per unit healed
- Kill / heal ratio
- 3.77
- total kills vs healing
- T4+T5 kill share
- 74.2%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
291.4M20.8%
T4
1.04B74.4%
T3
48.4M3.5%
T2
14M1.0%
T1
4.45M0.3%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
14.6M9.1%
T4
104.4M65.1%
T3
12.1M7.6%
T2
7M4.4%
T1
22.2M13.9%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
10M16.0%
Hero
3.92M6.3%
Tech
29.7M47.4%
Building
19M30.4%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 5.67B
- RSS assisted
- 130.4K
Scan history
Trends unlock once this governor has 2+ scans on record - power, KP and deaths per scan, with gains between scans.